We know we've only been here a few weeks but unfortunately, due to bad reception we are now ending the blog and therefore shan't be posting anything on it again. We understand nobody cares and in fact nobody will even see this message probably so we'll leave flipping the world off.
Thankyou.
Bighead.
OddHead Gaming!
Here at OddHead Gaming, as well as having strangely shaped heads, we also have some of the very best gaming news in... THE WORLD! So stay in tune to our editors, Bighead, Conehead and Normalhead.
Friday, 10 September 2010
Friday, 27 August 2010
Deus Ex: Video Game Revolution?
Platform: Ps3, Xbox 360, PC
Genre: Shooter, RPG
Release Date: February 2011
Developer: Eidos Montreal
Publisher: Square Enix
The original Deus Ex could have been the best PC game of all time, it combined great cyberpunk shooting with role playing, it was awesome. Then came Deus Ex: Invisible war, a dumbed down and not as good sequel but still exceptional. And now we look to Deus Ex: Human Revolution for our Deus desires. The new FPS/RPG will be on PS3, Xbox 360 and PC and will be a prequel to the other two games. An interesting feature is the ability to augment your body to help you in missions (similar to Crysis 2), they are divided into 4 types; combat, stealth, social and technology, with these you can go through the game without killing anyone (other than bosses) or kill just about everyone. Another awesome feature is squad leaders, these command a squad of enemies and if killed the squad will go a bit rubbishy, the enemies can also react to different play-styles making the game more... interesting <evil laugh>. A big change is regenerating health, the developers didn't want players to get stuck due to low health. Close-up-instant-kills, certain augmentations and the cover system are all in third person unlike the rest of the game.
Adam Jensen (You) is a security guard at a company that makes augmentations, after an attack on the company he is forced to undergo augment surgery (as I call it), giving him wrist blades and cool mech-shades. Adam has an apartment to store his collected stuff (where else do you put your oddheadgaming fan letters?), you will travel to 5 different places, 3 being Shanghai, Detroit (put your hands up) and Montreal. Adam's actions will lead to the creation of UNATCO (United Nations Anti-Terrorist Coalition), a company that fights International Terrorism in the 1st and 2nd game. Catch the game in February 2011.
By BigHead.
Genre: Shooter, RPG
Release Date: February 2011
Developer: Eidos Montreal
Publisher: Square Enix
| The augmentations look awesome and seem to work awesome too. |
| Speach will play a large part of the game, your social abilities can be upgraded! (Intimidate - 1up!) |
By BigHead.
That Stone Sure Has a Lot of Blood On It!
Console(s): Ps3, Xbox 360, Nintendo DS, Microsoft Windows
Genre: Shooter
Release Date: November 2nd 2010
| Daniel Craig lends his voice but unfortunately it's his stunt double providing mo-cap. |
By Bighead.
Wednesday, 25 August 2010
Uncharted 2: Most Expected to win GOTY
After our poll it turns out Uncharted 2: Among Thieves is the most expected game to win GOTY at the Golden Joystick awards, the results will say if this is so and we'll be posting them on the blog. The new poll is now up.
Tuesday, 24 August 2010
Little Big Planet 2: Preview
Platform: PS3
Genre: Platform/UGC
Release date: November 2010
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| The new sackbots can be configured to perform complex movements. (Synchronised dancing is inevitable). |
Little Big Planet made user generated content what it is today... not too big. However it revolutionised the gaming industry with the ability to create your own levels. It was mainly side scrolling, point collecting, rope swinging fun but after people started experimenting with the Level Editor some amazing things started to appear on the community browser, for example I was playing Bioshock and could even decide wether to harvest or save little sisters, I used a small NES controller to control a giant street fighter character, however in my opinion one of the simplest but smartest idea was the duckhunt game, allowing you to take control of a crosshair (a jetpack behind the background connected to it) and shoot flying ducks. I myself made a few levels, the level editor was one of the deepest and detailed creator tools ever in a game! You think putting that large block on another in Halo 3 Forge mode was amazing? Try connecting grabbable sponge to a rope conected to a lever that when grabbed opened a door via a winch, however if you let go the door would drop back, therefore if another person didn't run through the grab the sponge attached to a rope on the other side you wouldn't be able to get through. All the bolts, winches, pistons, materials, objects, settings, tools, ropes, elastic bands, backgrounds and many more, LBP could seem daunting and in truth it was at first, but with help from the dozens of tutorials (quick and easy) and Stephen Fry's narration. The game prided itself on it's 2.5D platforming and the ability to create almost anything, it was a game that played best with others (in online and offline 4 player coop) but could be played by yourself and still be a hell of fun. Then came Little Big Planet on PSP, squashing the game down and bringing another story mode to the mix, however it lacked any kind of coop and therefore disapointed fans.
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| All of LBP's levels will be carried over to LBP2 |
And now comes the grand-daddy of UGC with it's triumphant return to form, with plenty of new creation tools and costumes and levels and pretty much everything you wanted in LBP 1! The game now features bounce pads, a grappling hook and more fun items to pick up a long with the new direct control seat, this allows creators to assign button presses to machines, for example; say you sat in somebody's control seat they had assigned to a large robotic sackboy (the character you play), if you pressed left the robot would go left and stuff like that, it allows creators to make much more odd designs but easier. The next big thing is something that was heavily needed in the original; decent AI, in LBP you could give robots a brain and set it to follow you or run away from you and a few more things, however LBP2 introduces the new sackbots, you can assign these to do very complex movements, give them the Creatonator (I'll talk about that later) and assign them to shoot you, or your own enemies, you can even design there look and copy and paste there AI to other sackbots, heck as soon as I get the game I'm assigning them to recreate Gamer's 'I've got you under my skin' scene. Next is the Creatonator, a gun that can be configured to fire any object the creator has made (yes even a flaming dinosaur), there is the powerglove that lets you pick up heavy objects and the creator can now use a keyboard and mouse to edit levels for extra detail. The game will also support PS Move giving party players another way of designing levels.
Have a look for your self at the Little Big Planet Wikia.
By Bighead.
Monday, 23 August 2010
Time to Get Move-ing!
| Add caption |
Console: PS3
What it is: Peripheral and Games
Release date: 14th September 2010
Playstation Move is PS3's brand new motion controller and before you say it, no it's not copying the Wii... Completely. It's main feature is the 'One to One tracking' which lets your actions be perfectly mimicked on screen. The trick here is, instead of using a sensor like the Wii, it uses the EyeToy Camera attachment for the PS3, this allows for much more accurate motion, that makes it better than the Wii. There are also plenty of games using the tech.
| Sorcery is one of PS Move's brand new titles. |
By Editor In Chief; Big Head.
Sunday, 22 August 2010
Crysis 2: The New-age FPS
Platform(s): PC, PS3, XBOX 360
Genre: First Person Shooter
Multiplayer: Yes
Contenders: COD: BO, Halo: Reach, Medal Of Honor, Killzone 3
If you haven't already jumped on the band-wagon, you better hurry up because Crysis is zooming it's way to PC and consoles! If you haven't already checked out the many trailers and gameplay previews... WHY THE HELL NOT? If not you've missed out on seeing a preview of the most interesting upcoming shooter on the planet (yes of course it's a black ops beater). Set in the year, 2023, New York City is slowly being overrun by angry aliens.
In the middled of all this is you, delta force agent Alcatraz, he steals a nanosuit (left) and heads to the Big Apple to save the world. You'll be joining forces with the army and freedom fighters, desperately holding off the invasion that has been carried over from the original game, the game is designed around a free roaming/linear element which allows you to approach missions any way you want (no you can't run through the streets holding flowers, chanting No Woman No Cry, that's gotta be my personal fantasy), and without the Nanosuit V2, it would be no where near as fun.
The Nanosuit is a futuristic masterpiece in technology, it allows the user to turn invisible, have super strength, jump high, run fast, and best of all look cool (there are many more things to name BTW). The best part in all this, however is the ability to upgrade your suit and powers to suit your play-style! Stealthy, silent, ninja blade runner? Upgrade your invisibility, jumping and stick a silencer on the end of your M9. Crazy, all out heavy, punching monster, macho SOB? Strength, speed and big LMG's it is for you! As well as over 40 different upgrades for the Nanosuit there are also plenty of weapon upgrades for each individual gun, online included! This approach allows for players to play how they want, along with the semi free roam, online players who suck in firefights can go invisible and snipe, those who want to go in, silent kill, go out can upgrade speed, there is so much versatility in this shooter Call Of Duty: Black Ops ends up looking like a pack of one flavour sweets. The game allows you to hop all over NYC, across enemy filled sky scrapers and bullet ridden streets.
Obvious things to compare with are COD and Halo, neither are even close, this game is so deep and new that some people could place it in a completely new genre: Awesome. Of course this may be unfair as I am not a fan of either but the truth remains that COD is the same game every year, you can dress it up with fancy killstreaks and gun camos but underneath a boring shooter sits cloning itself with a different mask, Halo isn't worth discussing, new weapons and trying to be more like COD won't cut it unfortunately, and the new forge just isn't worth £40! Crysis and Crysis Warhead were brilliant shooters with brilliant ideas which were put into play well, however they required super-computers to run properly, this new take is on consoles and pc, diminishing that problem. Overall Crysis 2 should be brilliant and if the world is fair, beat COD and Halo in sales. I know I'll be heading into a gameshop, and buying my self a copy when it comes out March 22nd in America and March 25th in England.
By Editor in Chief; BigHead
Genre: First Person Shooter
Multiplayer: Yes
Contenders: COD: BO, Halo: Reach, Medal Of Honor, Killzone 3
| I <3 NYC? |
In the middled of all this is you, delta force agent Alcatraz, he steals a nanosuit (left) and heads to the Big Apple to save the world. You'll be joining forces with the army and freedom fighters, desperately holding off the invasion that has been carried over from the original game, the game is designed around a free roaming/linear element which allows you to approach missions any way you want (no you can't run through the streets holding flowers, chanting No Woman No Cry, that's gotta be my personal fantasy), and without the Nanosuit V2, it would be no where near as fun.
| Hero Alcatraz gives the OddHead Gaming Team The Evils... Not the first time. |
| Halo: Reach is a clear contender but from what we've seen, lacks the depth of Crysis 2, even in multiplayer. |
By Editor in Chief; BigHead
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